COpenGL::SetPerspectiveProjection

void SetPerspectiveProjection( void );

Remarks

The SetPerspectiveProjection method function will cause the COpenGL object to produce perspective view projections.

The COpenGL object produces a view projection as a result of user interaction (zoom, pan, rotate …) with the object or after eye point, reference point, up direction changes or window size changes. The object’s view projection can be either perspective or orthographic.

The default COpenGL object projection is a perspective projection

See Also

IsPerspectiveProjection, SetOrthoProjection