COpenGL::SetLookRotations

void SetLookRotations( float RotationX, float RotationY, float RotationZ );

Parameters

RotationX, RotationY, RotationZ The new looking direction rotation angle values to be set.

Remarks

The SetLookRotations method function sets the rotation angles of the way the eye point is oriented towards the reference point .

See Also

GetLookRotations