static void GetPointWorldCoordinates( float* ObjectPoint, SObjectInfo* ObjectInfo );


ObjectPoint Pointer to three coordinate values to convert. The coordinates will be converted in place.
ObjectInfo Pointer to a SObjectInfo structure of an object which coordinates are going to be converted.


The GetPointWorldCoordinates method transform local object’s coordinates to global “world” coordinates. The conversion algorithm uses passed SObjectInfo structure information such object as translation, rotation and object’s parent objects translation and rotations.

This method is available from ClassGL version 3.0

See Also

SObjectInfo structure