COpenGL::GetNumberOfSelectionHits![]()
int GetNumberOfSelectionHits( void );
Return Value
The same value returned by OpenGL’s glRenderMode( GL_RENDER ) function, after calling glRenderMode( GL_SELECT ) on beginning of the selection process.
Remarks
This method together with GetSelectionBuffer provides direct access to the selection buffer for custom usage.
This method is available from ClassGL version 3.0
See Also
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