COpenGL::GetNumberOfSelectionHits

int GetNumberOfSelectionHits( void );

Return Value

The same value returned by OpenGLís glRenderMode( GL_RENDER ) function, after calling glRenderMode( GL_SELECT ) on beginning of the selection process.

Remarks

 This method together with GetSelectionBuffer provides direct access to the selection buffer for custom usage.

This method is available from ClassGL version 3.0

See Also

GetSelectionBuffer