COpenGL::GetLookRotations

void GetLookRotations( float* RotationX, float* RotationY, float* RotationZ );

Parameters

RotationX, RotationY, RotationZ Points to the single float value buffers where the looking direction rotation angle values will be stored.

Remarks

The GetLookRotations method function retrieves rotation angles of the way the eye point is oriented towards the reference point.

See Also

SetLookRotations