COpenGL::DoFlyRotate

void DoFlyRotate( float* RotateVector );

Parameters

RotateVector Pointer to three float values which specifies X, Y, Z rotation values.

Remarks

The DoFlyRotate method rotates reference point around current eye point in eye point coordinate system using given RotateVector, updates current projection matrix and initiates window repaint.

This method is available from ClassGL version 3.6

See Also

DoRotate, DoFreeLookRotate