ClassGL Library Features
If you have ever tried to display a 3D/2D (vector or raster) data, you have always faced the problem of implementing an easy to use user interface to allow data view navigation in 3D/2D space. You have had to implement projection techniques to map coordinates of your data into window coordinates, you have had to implement user interface to perform view navigation operations such as zoom or pan.
The ClassGL Library solves this problem by providing data model independent C++ classes for easy navigation in 3D/2D space for use with OpenGL and Microsoft Foundation Classes. This way ClassGL extends rich functionality and high performance of OpenGL and combines it with easy to use Microsoft Visual C++ tools for interface and applications design/development.
ClassGL Library fully implements the essential interface modes for data view navigation such as :
Object Selection and Editing/Manipulation support for hierarchical data model allowing
Object Selection support.
Object Highlighting support.
Scene antialiasing support.
Printing with OpenGL support.
Keyboard customization support.
"Animation Mode" support.
The GIF, JPEG, BMP, TGA file formats support.
Extensibility and flexibility :
Online documentation help.
The ClassGL Library can be used without using the MFC also.
|Last updated on May 17th 2008
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